2017 Victorian Schools Games & Apps Challenge

With great excitement, the School Library Association of Victoria is proudly managing the delivery of the 2017 Victorian Schools Games & Apps Challenge. The Challenge is a Victorian Department of Education initiative with the support of Microsoft and is open to all Victorian Schools.  Aligning to the Victorian Curriculum and in particular, the Design and Technologies and Digital Technologies curriculum areas makes the Challenge an ideal curriculum enhancement project.

By providing opportunities to explore, experiment and tackle real world problems, the Challenge also directly supports STEM based learning and the Tech Schools initiative. It directs students’ focus outside the classroom walls as they seek to apply their inventive talents to every day problems.

With that in mind we ask – what is the problem, issue or challenge you want to take on? Could you create a game? How is your game or app going to increase awareness, provide strategies, create empathy or make things better? Who is your audience? Can you pitch your idea?

Using the Design Brief Template and other resources on the Victorian Schools Games & Apps Challenge website and supported by a range of tutorials and online support sessions, students will follow the design process to create a prototype of the Game/App.

Teachers will submit each group’s entry by 5 pm on Wednesday October 11.  Entries will be judged at Education in Games Summit as part of Melbourne International Games Week 22-29 October.

So, get a team together at your school and register them to compete. Who knows where it could lead?

Screen It 2017 – ACMI Competition

ACMI presents Screen It 2017, a national competition of school-aged filmmakers, animators and game developers.  To be in the running for the great prizes you’ll need to produce a live action film, animation or video game in response to the theme of ‘Time’.

Excellent resources are available to assist participants.  This can be a class activity or individual competition and is an opportunity for students to demonstrate their abilities.

Entries are due on Monday, 25 September 2017.  Winning entries will be exhibited online in the Australian Mediatheque.


New Australian STEM resources hub


ABC Splash is a source of high-quality digital educational content specifically developed for the Australian learning community.  This week they launched the Splash STEM Hub which addresses “Science, Technology, Education and Maths” learning for students in Years Prep/Foundation to Year 10.  The site contains experiments, teaching ideas, and interviews with scientists, engineers in partnership with organisations such as CSIRO, RiAus and the Australian National University.  It brings real world science and people working in science and technology fields into the classroom.

To celebrate the launch of the new STEM hub, ABC Splash is conducting a prize draw that you enter by simply subscribing to the new STEM newsletter.  Two great prizes for the winners are three sphero rolling robots, one prize for primary and one for secondary.  What a marvellous incentive to sign up to receive what is a great prize in itself – regular science education news and updates!

All ABC Splash resources are free to watch and play at home and in school and are guaranteed to spark discussion and promote curiosity. The Splash portal is a world-class education experience for Australian students, and is packed with thousands of videos, audio clips, games and interactive tools.  Teachers and teacher librarians are especially encouraged to sign up for the primary, secondary and now the STEM newsletters.  Promote them to your students and their families, they’ll love them.