Videos part of game plan for happy kids

This article appeared in yesterday’s Herald Sun. More and more academics are doing research in relation to the benefits of video games and the relationship between video games and learning.

By Greg Thom, From: Herald Sun, December 10, 2009 12:00AM 

Helping: Academics say video games can be good for kids. Daniel, 8, and Ashley, 10. Children.Picture: Ian Currie Source: Herald Sun

Helping: Academics say video games can be good for kids. Daniel, 8, and Ashley, 10. Children.Picture: Ian Currie Source: Herald Sun

PLAYING video games may help boost crucial social skills needed by pre-school children to help them succeed later in life.

 Childhood development experts suggest fun games, which encourage teamwork and friendship, can lay the groundwork for positive interaction between children, leading to better behaviour and academic results.

They say parents’ obsession with ensuring children can read, write and count before reaching primary school can lead to a lack of emphasis on developing social skills.

Children who are socially successful at school are more likely to enjoy it, have a positive outlook on learning, display higher self-esteem and develop good coping skills.

Melbourne University childhood development expert Prof Michael Bernard said social competence had to be taught at home. He said many parents falsely thought children would reach primary school equipped to meet social needs.

“Some children come from home backgrounds where they never learn (playing naturally), and what’s important in the early years is to help up-skill them in social skills,” he said.

Children who did not know how to engage with others while playing would suffer later.

“If they don’t come to school with those skills, they’re at a very big disadvantage in terms of their emotional wellbeing,” he said.

Video games fostering social skills should be encouraged.

A recent paper prepared for the Victorian Curriculum and Assessment Authority by early childhood researchers Patricia and Don Edgar said video games could help children develop skills such as comprehension, decision making, collaboration and leadership. But parental involvement was crucial.

Examples of helpful games include Wonder Pets: Save the Animals, about three friends who rescue animals, and games based on the pre-school hit Dora the Explorer.

 

Ian Thorpe’s efforts to improve indigenous literacy

Lovely article about Ian Thorpe’s endeavours to improve indigenous literacy in yesterday’s Herald Sun:

A TINY six-seater plane lands on a dusty runway, somewhere east of Katherine in the Northern Territory.

Out leaps swimming superstar Ian Thorpe with a precious cargo – hundreds of books. Every child will go home with a selection of titles including Where The Wild Things Are and Dr Seuss.

“For some of these kids it is the first book that they have seen,” Thorpe said.

The literacy backpack is one of his favourite programs carried out by the Fountain for Youth Foundation – the charity he set up as an 18 year old.

The foundation focuses almost exclusively on closing the gap between indigenous and non-indigenous Australians. Thorpe was shocked by what he saw when he walked into his first remote community six years ago. “Australia has some of the worst poverty in the world. That was the catalyst for my involvement,” he said.

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A wonderful program by Ian Thorpe’s Fountain for Youth Foundation.